围棋术语词汇
坏味
bad aji 死子 captured stones 味消 destroying aji 味道 potential 空角 empty triangle; compare guzumi 坏棋 empty corner 恶手 bad move 厚味 thick,thickness 显示手数 match with set number of moves 盘面5目胜 a win by 5 pts on the board i.e. without komi 打吃后的吃子 capturing after a series of ataris 征 hat, cap 读妙 time where X no. of moves must be made in Y amount of time 接不归 capturing the tail of a group 長生 eternal life i.e. super ko in Ing terms 锦标赛 championship match 挑战者 challenger for a title 中盘 the middle game 中国流 Chinese fuseki 中盘胜 winning by resignation 超大飞 a grand knight's move; four horiz and one vert or vice versa 骗着 trick move. 单官 an intersection owned by neither opponent; a liberty 团子 dumpling 冲断 pushing and cutting 封 blockade 布局 the opening portion of a game 围棋 go 棋盘 a go board 棋合 go bowls 后手 a passive move; a move which does not need to be answered 后中先 a gote move preparing a sente followup 愚形 bad shape 逆先手 a gote move that deprives the opponent of a sente move 半目 half a point 半目胜负 a game decided by half a point 花六 flowery six the dead shape; a rabbity six 看花劫 flowery ko; a one-sided ko 半眼 half an eye i.e. needing another move 夹 pincer,clamp 反夹 counter pincer 快棋 fast/lightning go 早活 living quickly 象眼 playing to split at a diagonal one space jump 象飞 diagonal one space jump, same as zoi tobi [zoe tobi???] and chikiri tobi 弱 weak 下手 weak,weaker player 退 drawing back 低 low 拆 extension 宽 wide 紧气劫 a real ko 本因坊 holder of the Honinbo title; traditional Japanese go families 星 star point; handicap point 细棋 lots of intricate situations scattered throughout the board 活棋 life 一间 one space i.e. jump 一间夹 one-space pincer 一间拆 one-space extension 一间封角 one-space corner closure 一间跳 one-space jump 一局棋 one game 一级 one kyu 地 territory 实地 the balance of territory 和棋 a tie 实利 actual profit 序盘 opening game 定先 playing with black in all games 上手 skillful,stronger player 墙 wall 盖 to cover. boshi 胜 winning 胜负 winning or losing 压 pressing toward the edge 假眼 false eye 乌龟不出头 crane's nest 韩国棋院 The Korea Baduk Association 完败 complete defeat 复盘 post game analysis 轻棋 light 废子 junk stones i.e. not worth defending 肩冲 shoulder 单先手 one sided sente 接牢 solid connection 形 (good) shape 大夹 compensation 形势不明 unclear position i.e. possibly even 形势判断 positional judgement 浅消 reduction 棋院 a go institution; a go club 气合 fighting spirit 严厉 severe 棋道 way or spirit of go 棋谱 diagram or record of a game 有利的一着 forcing move 胜着 game deciding move 断 cut 扭十字 crosscut 棋士 professional go or shogi player 小目 the 3-4 point 伤 wound, defect 贴目 the 3-4 point compensation 凝形 overconcentrated or heavy 尖 黑子 black stones 急所 urgent point 劫 [kou, variant of kyou] 劫争 ko fight 劫材 ko threat 曲 bending 曲四 bent four in the corner 输 losing, loss 模仿棋 mirror go, mirroring play 万年劫 ten thousand (i.e. “innumerable”) ko 眼 eye 有眼杀无眼 a group with one eye beats a group with no eyes 眼形 eye shape, same as gankei 赌棋 gambling go, so much bet by point 证书 rank diploma 目外 3–5 point 模样 a widespread net where a player hopes to make territory 瞎劫 invalid ko threat 向小目 komoku facing komokus [necessarily same color???] 妙手 brilliant move 雪崩 avalanche (joseki) 投降 resign. see toryo 点 playing inside a group to prevent two eyes from forming 二连星 parallel 4-4 point opening 二线 the second line 连板 bane 二眼 two eyes 猜先 routine to decide who goes first 刺 peep 大飞 a large knight's move; three horiz and one vert or vice versa 大雪崩 large avalanche joseki 大场 a large fuseki point or extension 大飞挂角 large knight corner approach 三连星 three star points in a row 三间高夹 three-space high pincer 三间夹 three-space pincer 先手 the initiative; a move which needs to be answered 死活 life and death 四劫 four kos 白子 white stones 初段 first dan level 终盘 the closing stage 终局 the end 高目 the 5-4 point 脫先 ignoring a move and playing elsewhere 手筋 a tactical move; a critical move 俗 crude, inelegant 俗筋 bad style 渡 a linking move |
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