C#调用winmm.dll来放音乐的示例
using System;
using System.Text; using System.Runtime.InteropServices; namespace Music { /**//// <summary> /// /// </summary> public class Audio { [DllImport("winmm.dll")] private static extern int mciSendString ( string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback ); [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern int GetShortPathName ( [MarshalAs(UnmanagedType.LPTStr)] string path, [MarshalAs(UnmanagedType.LPTStr)] StringBuilder shortPath, int shortPathLength ); public Audio() { } public void Play(string FileName) { StringBuilder shortPathTemp = new StringBuilder(255); int result = GetShortPathName(FileName, shortPathTemp, shortPathTemp.Capacity); string ShortPath = shortPathTemp.ToString(); mciSendString("open "+ShortPath+" alias song","",0,0); mciSendString("play song","",0,0); } public void Stop() { mciSendString("stop song","",0,0); } public void Pause() { mciSendString("pause song","",0,0); } public void Close() { mciSendString("close song","",0,0); } } } |
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