红黑树1
2012-06-14 13:00:31
[EYUALUO]
红黑树在Linux Kernel中非常重要。1)Linux Kernel
2.6把内存描述符存放在红黑树中。红黑树的首部由内存描述符的mm_rb字段所指向。任何线性区对象都在类型为rb_node的vm_rb字段中存放节
点颜色以及指向双亲、左右孩子的指针。2)Linux
Kernel2.6的进程调度CFS使用红黑树来组织可运行进程队列,并利用它迅速找到拥有最小vruntime值的进程。 所以在此转载这篇RB Tree算法文章,也是很有意义的。 ======================================== 红
黑树(Red-Black Tree)是一种二叉查找树(Binary Search
Tree),但作了改进,即在每个结点上增加一个存储位表示结点的颜色,可以是RED或BLACK。通过对任何一条从根到叶子的路径上各个结点的着色方式
的限制,红黑树确保没有一条路径会比其他路径长出两倍,因而是接近平衡的。 红黑树的每个节点属性包含五个域:color、key、parent、lchild、rchild。红黑树除了具有二叉搜索树的所有性质之外,还具有以下性质: 1. 每个结点或是红的,或是黑的。 2. 根结点是黑的。 3. 每个叶结点是黑的。 4. 如果一个结点是红的,则它的两个孩子都是黑的。 5. 对每个结点,从该结点到其子孙结点的所有路径上包含相同数目的黑结点。 以上这些规则可以保证整棵树的平衡,红黑树的高度和查找时间都为O(log N)。
二叉查找树在最坏的情况下可能会变成一个链表(当所有节点按从小到大的顺序依次插入后)。而红黑树在每一次插入或删除节点之后都会花O(log
N)的时间来对树的结构作修改,以保证红黑树的性质,从而保持树的平衡。因此,红黑树的查找方法与二叉查找树相同,而Insert和Delete结点的的
方法前半部分与二叉查找树相同,而后半部分添加了一些修改树红黑树结构的操作。具体分析请参见“算法导论”一书第13章。下面给出一种红黑树的C实现,修
改自Linux内核源码中的红黑树实现(rbtree.h, rbtree.c)。 rbtree.h - #ifndef _RBTREE_H
- #define _RBTREE_H
- #include <stdio.h>
- #define RB_RED 0
- #define RB_BLACK 1
- struct rb_key {
- int key;
- };
- struct rb_node {
- struct rb_node *rb_parent;
- struct rb_node *rb_right;
- struct rb_node *rb_left;
- struct rb_key rb_key;
- int rb_color;
- };
- struct rb_root {
- struct rb_node *rb_node;
- };
- #define rb_parent(r) ((struct rb_node *)((r)->rb_parent))
- #define rb_color(r) ((r)->rb_color)
- #define rb_is_red(r) (!rb_color(r))
- #define rb_is_black(r) rb_color(r)
- #define rb_set_red(r) do { (r)->rb_color = RB_RED; } while (0)
- #define rb_set_black(r) do { (r)->rb_color = RB_BLACK; } while (0)
- static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
- {
- rb->rb_parent = p;
- }
- static inline void rb_set_color(struct rb_node *rb, int color)
- {
- rb->rb_color = color;
- }
- #define RB_ROOT (struct rb_root) { NULL, }
- #define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
- #define RB_EMPTY_NODE(node) (rb_parent(node) == node)
- #define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
- extern void rb_insert_color(struct rb_node *, struct rb_root *);
- extern void rb_erase(struct rb_node *, struct rb_root *);
- extern void rb_insert(struct rb_node *, struct rb_root *);
- extern void rb_traverse(struct rb_node *);
- extern struct rb_node *rb_newnode(struct rb_key *);
- extern struct rb_node *rb_search(struct rb_root *, struct rb_key);
-
- extern struct rb_node *rb_next(struct rb_node *);
- extern struct rb_node *rb_prev(struct rb_node *);
- extern struct rb_node *rb_first(struct rb_root *);
- extern struct rb_node *rb_last(struct rb_root *);
-
- extern void rb_replace_node(struct rb_node *victim, struct rb_node *new_node,
- struct rb_root *root);
- static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
- struct rb_node ** rb_link)
- {
- node->rb_parent = parent;
- node->rb_left = node->rb_right = NULL;
- *rb_link = node;
- }
- #endif
原文地址:红黑树2 作者:platinaluo
rbtree.c - #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include "rbtree.h"
- static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
- {
- struct rb_node *right = node->rb_right;
- struct rb_node *parent = rb_parent(node);
- if ((node->rb_right = right->rb_left))
- rb_set_parent(right->rb_left, node);
- right->rb_left = node;
- rb_set_parent(right, parent);
- if (parent) {
- if (node == parent->rb_left)
- parent->rb_left = right;
- else
- parent->rb_right = right;
- } else
- root->rb_node = right;
- rb_set_parent(node, right);
- }
- static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
- {
- struct rb_node *left = node->rb_left;
- struct rb_node *parent = rb_parent(node);
- if ((node->rb_left = left->rb_right))
- rb_set_parent(left->rb_right, node);
- left->rb_right = node;
- rb_set_parent(left, parent);
- if (parent) {
- if (node == parent->rb_right)
- parent->rb_right = left;
- else
- parent->rb_left = left;
- } else
- root->rb_node = left;
- rb_set_parent(node, left);
- }
- void rb_insert_color(struct rb_node *node, struct rb_root *root)
- {
- struct rb_node *parent, *gparent;
- while ((parent = rb_parent(node)) && rb_is_red(parent)) {
- gparent = rb_parent(parent);
- if (parent == gparent->rb_left) {
- {
- struct rb_node *uncle = gparent->rb_right;
- if (uncle && rb_is_red(uncle)) {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
- }
- if (parent->rb_right == node) {
- struct rb_node *tmp;
- __rb_rotate_left(parent, root);
- tmp = parent;
- parent = node;
- node = tmp;
- }
-
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_right(gparent, root);
- } else {
- {
- struct rb_node *uncle = gparent->rb_left;
- if (uncle && rb_is_red(uncle)) {
- rb_set_black(uncle);
- rb_set_black(parent);
- rb_set_red(gparent);
- node = gparent;
- continue;
- }
- }
- if (parent->rb_left == node) {
- struct rb_node *tmp;
- __rb_rotate_right(parent, root);
- tmp = parent;
- parent = node;
- node = tmp;
- }
-
- rb_set_black(parent);
- rb_set_red(gparent);
- __rb_rotate_left(gparent, root);
- }
- }
- rb_set_black(root->rb_node);
- }
- static int rb_compare(struct rb_key key1, struct rb_key key2)
- {
- return (key1.key - key2.key);
- }
- struct rb_node* rb_newnode(struct rb_key *rb_key)
- {
- struct rb_node *node = (struct rb_node *)malloc(sizeof(struct rb_node));
- if (node) {
- node->rb_parent = NULL;
- node->rb_left = NULL;
- node->rb_right = NULL;
- node->rb_color = RB_RED;
- memcpy(&node->rb_key, rb_key, sizeof(struct rb_key));
- }
- return node;
- }
- void rb_insert(struct rb_node *node, struct rb_root *root)
- {
- struct rb_node *p = root->rb_node;
- struct rb_node *q = NULL;
- while (p != NULL) {
- q = p;
- if (rb_compare(node->rb_key, p->rb_key) < 0)
- p = p->rb_left;
- else
- p = p->rb_right;
- }
- node->rb_parent = q;
- if (q == NULL) {
- root->rb_node = node;
- } else {
- if (rb_compare(node->rb_key, q->rb_key) < 0)
- q->rb_left = node;
- else
- q->rb_right = node;
- }
- rb_insert_color(node, root);
- }
- static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, struct rb_root *root)
- {
- struct rb_node *other;
- while ((!node || rb_is_black(node)) && node != root->rb_node)
- {
- if (parent->rb_left == node)
- {
- other = parent->rb_right;
-
- if (rb_is_red(other))
- {
- rb_set_black(other);
- rb_set_red(parent);
- __rb_rotate_left(parent, root);
- other = parent->rb_right;
- }
-
- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
- (!other->rb_right || rb_is_black(other->rb_right)))
- {
- rb_set_red(other);
- node = parent;
- parent = rb_parent(node);
- }
- else
- {
-
- if (!other->rb_right || rb_is_black(other->rb_right))
- {
- struct rb_node *o_left;
- if ((o_left = other->rb_left))
- rb_set_black(o_left);
- rb_set_red(other);
- __rb_rotate_right(other, root);
- other = parent->rb_right;
- }
-
- rb_set_color(other, rb_color(parent));
- rb_set_black(parent);
- if (other->rb_right)
- rb_set_black(other->rb_right);
- __rb_rotate_left(parent, root);
- node = root->rb_node;
- break;
- }
- }
- else
- {
- other = parent->rb_left;
-
- if (rb_is_red(other))
- {
- rb_set_black(other);
- rb_set_red(parent);
- __rb_rotate_right(parent, root);
- other = parent->rb_left;
- }
-
- if ((!other->rb_left || rb_is_black(other->rb_left)) &&
- (!other->rb_right || rb_is_black(other->rb_right)))
- {
- rb_set_red(other);
- node = parent;
- parent = rb_parent(node);
- }
- else
- {
-
- if (!other->rb_left || rb_is_black(other->rb_left))
- {
- register struct rb_node *o_right;
- if ((o_right = other->rb_right))
- rb_set_black(o_right);
- rb_set_red(other);
- __rb_rotate_left(other, root);
- other = parent->rb_left;
- }
-
- rb_set_color(other, rb_color(parent));
- rb_set_black(parent);
- if (other->rb_left)
- rb_set_black(other->rb_left);
- __rb_rotate_right(parent, root);
- node = root->rb_node;
- break;
- }
- }
- }
- if (node)
- rb_set_black(node);
- }
- void rb_erase(struct rb_node *node, struct rb_root *root)
- {
- struct rb_node *child, *parent;
- int color;
- if (!node->rb_left)
- child = node->rb_right;
- else if (!node->rb_right)
- child = node->rb_left;
- else
- {
- struct rb_node *old = node, *left;
- node = node->rb_right;
- while ((left = node->rb_left) != NULL)
- node = left;
- child = node->rb_right;
- parent = rb_parent(node);
- color = rb_color(node);
- if (child)
- rb_set_parent(child, parent);
- if (parent == old) {
- parent->rb_right = child;
- parent = node;
- } else
- parent->rb_left = child;
- node->rb_color = old->rb_color;
- node->rb_parent = old->rb_parent;
- node->rb_right = old->rb_right;
- node->rb_left = old->rb_left;
- if (rb_parent(old))
- {
- if (rb_parent(old)->rb_left == old)
- rb_parent(old)->rb_left = node;
- else
- rb_parent(old)->rb_right = node;
- } else
- root->rb_node = node;
- rb_set_parent(old->rb_left, node);
- if (old->rb_right)
- rb_set_parent(old->rb_right, node);
- goto color;
- }
- parent = rb_parent(node);
- color = rb_color(node);
- if (child)
- rb_set_parent(child, parent);
- if (parent)
- {
- if (parent->rb_left == node)
- parent->rb_left = child;
- else
- parent->rb_right = child;
- }
- else
- root->rb_node = child;
- color:
- if (color == RB_BLACK)
- __rb_erase_color(child, parent, root);
- }
- struct rb_node *rb_first(struct rb_root *root)
- {
- struct rb_node *n;
- n = root->rb_node;
- if (!n)
- return NULL;
- while (n->rb_left)
- n = n->rb_left;
- return n;
- }
- struct rb_node *rb_last(struct rb_root *root)
- {
- struct rb_node *n;
- n = root->rb_node;
- if (!n)
- return NULL;
- while (n->rb_right)
- n = n->rb_right;
- return n;
- }
- struct rb_node *rb_next(struct rb_node *node)
- {
- struct rb_node *parent;
- if (rb_parent(node) == node)
- return NULL;
-
-
- if (node->rb_right) {
- node = node->rb_right;
- while (node->rb_left)
- node=node->rb_left;
- return node;
- }
-
-
-
-
-
-
- while ((parent = rb_parent(node)) && node == parent->rb_right)
- node = parent;
- return parent;
- }
- struct rb_node *rb_prev(struct rb_node *node)
- {
- struct rb_node *parent;
- if (rb_parent(node) == node)
- return NULL;
-
-
- if (node->rb_left) {
- node = node->rb_left;
- while (node->rb_right)
- node=node->rb_right;
- return node;
- }
-
-
- while ((parent = rb_parent(node)) && node == parent->rb_left)
- node = parent;
- return parent;
- }
- void rb_replace_node(struct rb_node *victim, struct rb_node *new_node, struct rb_root *root)
- {
- struct rb_node *parent = rb_parent(victim);
-
- if (parent) {
- if (victim == parent->rb_left)
- parent->rb_left = new_node;
- else
- parent->rb_right = new_node;
- } else {
- root->rb_node = new_node;
- }
- if (victim->rb_left)
- rb_set_parent(victim->rb_left, new_node);
- if (victim->rb_right)
- rb_set_parent(victim->rb_right, new_node);
-
- *new_node = *victim;
- }
- struct rb_node *rb_search(struct rb_root *root, struct rb_key key)
- {
- struct rb_node *p = root->rb_node;
- while(p != NULL && rb_compare(p->rb_key, key) != 0) {
- p = (rb_compare(p->rb_key, key) > 0) ? p->rb_left : p->rb_right;
- }
- return p;
- }
- void rb_traverse(struct rb_node *p)
- {
- if (p) {
- if (p->rb_left)
- rb_traverse(p->rb_left);
- printf(" %d ", p->rb_key.key);
- if (p->rb_right)
- rb_traverse(p->rb_right);
- }
- }
demo.c - #include <stdio.h>
- #include <stdlib.h>
- #include "rbtree.h"
- int main(int argc, char *argv[])
- {
- int i;
- struct rb_root root;
- root.rb_node = NULL;
- for (i = 2; i < argc; i++ ) {
- struct rb_key rb_key;
- rb_key.key = atol(argv[i]);
- struct rb_node *node = rb_newnode(&rb_key);
- if (node) {
- rb_insert(node, &root);
- }
- }
- rb_traverse(root.rb_node);
- printf("/n");
- struct rb_key rb_key;
- rb_key.key = atol(argv[1]);
- struct rb_node *node = rb_search(&root, rb_key);
- if (node) {
- printf("key = %d/n", node->rb_key.key);
- rb_erase(node, &root);
- rb_traverse(root.rb_node);
- printf("/n");
- } else {
- printf("%d is not found/n", rb_key.key);
- }
- return 0;
- }
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