一般的拖动程序,都是实现 MouseLeftButtonDown,MouseLeftButtonUp,MouseMove 这三个事件,大多数的情况下,拖动过程中,都是在 MouseMove 这个函数里面设置控件的坐标。
以下的代码,只有一点点的不同,在拖动过程中,原控件还是在原来位置,只是新产生了一个按控件外形生成的阴影图片,然后设置该阴影图片的位置,最后,鼠标离开的时候,设置原控件的位置。。。
WPF中拖动控件,实现位置随意摆放[2]在WPF中,除了可以通过处理鼠标事件来实现控件位置的拖动以外,还可以通过定义一些控件的行为,来实现控件的拖动,具体操作步骤如下: 自定义实现拖动的类库 1. 使用VS2010建立一个C#的类库 2. 增加"System.Windows.Interactivity.dll"库的引用\ 如果使用的是Blend4,则位置为:"C:\Program Files\Microsoft SDKs\Expression\Blend\.NETFramework\v4.0\Libraries" 如果使用的是Blend3,则位置为:"C:\Program Files\Microsoft SDKs\Expression\Blend 3\Interactivity\Libraries\WPF" 3. 向项目中添加一个新的类文件.并命名为"DrapControlLibrary.cs",该文件的源码如下
using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Interactivity; namespace DrapControlLibrary { public class DragInCanvasBehavior : Behavior<UIElement> { private Canvas canvas; protected override void OnAttached() { base.OnAttached(); // Hook up event handlers. this.AssociatedObject.MouseLeftButtonDown += AssociatedObject_MouseLeftButtonDown; this.AssociatedObject.MouseMove += AssociatedObject_MouseMove; this.AssociatedObject.MouseLeftButtonUp += AssociatedObject_MouseLeftButtonUp; } protected override void OnDetaching() { base.OnDetaching(); // Detach event handlers. this.AssociatedObject.MouseLeftButtonDown -= AssociatedObject_MouseLeftButtonDown; this.AssociatedObject.MouseMove -= AssociatedObject_MouseMove; this.AssociatedObject.MouseLeftButtonUp -= AssociatedObject_MouseLeftButtonUp; } // Keep track of when the element is being dragged. private bool isDragging = false; // When the element is clicked, record the exact position // where the click is made. private Point mouseOffset; private void AssociatedObject_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { // Find the canvas. if (canvas == null) canvas = VisualTreeHelper.GetParent(this.AssociatedObject) as Canvas; // Dragging mode begins. isDragging = true; // Get the position of the click relative to the element // (so the top-left corner of the element is (0,0). mouseOffset = e.GetPosition(AssociatedObject); // Capture the mouse. This way you'll keep receiveing // the MouseMove event even if the user jerks the mouse // off the element. AssociatedObject.CaptureMouse(); } private void AssociatedObject_MouseMove(object sender, MouseEventArgs e) { if (isDragging) { // Get the position of the element relative to the Canvas. Point point = e.GetPosition(canvas); // Move the element. AssociatedObject.SetValue(Canvas.TopProperty, point.Y - mouseOffset.Y); AssociatedObject.SetValue(Canvas.LeftProperty, point.X - mouseOffset.X); } } private void AssociatedObject_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { if (isDragging) { AssociatedObject.ReleaseMouseCapture(); isDragging = false; } } } } 4. 编译生成类库文件,类库文件名称为"DrapControlLibrary.dll" 制作测试程序 1. 使用Blend4新建一个WPF程序 2. 修改主XAML文件,修改后的结果如下
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" xmlns:custom="clr-namespace:DrapControlLibrary;assembly=DrapControlLibrary" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" x:Class="DrapControlTest.MainWindow" x:Name="Window" Title="DrapControlTest" Width="300" Height="250" ResizeMode="CanMinimize" Background="White"> <Canvas> <TreeView Canvas.Left="10" Canvas.Top="80" Width="200" Height="50"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior/> </i:Interaction.Behaviors> </TreeView> <ListView Canvas.Left="10" Canvas.Top="15" Width="200" Height="50"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior/> </i:Interaction.Behaviors> </ListView> <Rectangle Canvas.Left="10" Canvas.Top="10" Fill="Yellow" Width="40" Height="60"/> <Ellipse Canvas.Left="10" Canvas.Top="70" Fill="Blue" Width="80" Height="60"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior/> </i:Interaction.Behaviors> </Ellipse> <Ellipse Canvas.Left="80" Canvas.Top="70" Fill="OrangeRed" Width="40" Height="70"> <i:Interaction.Behaviors> <custom:DragInCanvasBehavior/> </i:Interaction.Behaviors> </Ellipse> </Canvas> </Window> 3. 编译文件,能够看到效果了吧?是不是很帅 |
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