streamingAssetsPath和Resouse的区别 streamingAssetsPath用下面的方法去调用,Resouse用Resouse.load去调用Application.streamingAssetsPath using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public string filePath = System.IO.Path.Combine(Application.streamingAssetsPath, "MyFile"); public string result = ""; IEnumerator Example() { if (filePath.Contains("://")) { yield return www; result = www.text; } else result = System.IO.File.ReadAllText(filePath); } } |
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