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请教:谁有STC12C2052控制步进电机的程序|我爱单片机

 宽宽r700 2016-09-14
 /*----------------------------------------------------
    名称:两相步进电机控制程序
    单片机:stc12c2052
    晶振:12M
    按键:四个按键分别接P3的0,1,2,3端口
    输出:P1的0,1,2,3端口,4拍方式运转
    内容:用四个按键控制步进电机启停,正反转和速度加减
    注意:当碰到电机振动而不转动时,可把中断时间调长些或
            改变速度调节变量的初始值降低速度
------------------------------------------------------*/
#include<reg52.h>        //头文件
#define KeyPort P3    //定义P3为键盘端口
sbit A1=P1^0;    //定义A线圈正端口
sbit A2=P1^1;    //定义A线圈负端口
sbit B1=P1^2;    //定义B线圈正端口
sbit B2=P1^3;    //定义B线圈负端口
#define Coil_A1   {A1=0;A2=1;B1=1;B2=1;}  //A线圈通正向电压
#define Coil_B1   {A1=1;A2=1;B1=0;B2=1;}    //B线圈通正向电压
#define Coil_A2   {A1=1;A2=0;B1=1;B2=1;}  //A线圈通反向电压
#define Coil_B2   {A1=1;A2=1;B1=1;B2=0;}    //B线圈通反向电压
#define Coil_OFF  {A1=1;A2=1;B1=1;B2=1;}  //全部断电
unsigned char Speed=1;    //速度调节变量
unsigned int b=5000;    //中断初值变量
bit Flag1;    //启停标志位
bit Flag2;    //正反转标志位
void DelayMs (unsigned int a)    //大致1ms延时
{
    unsigned int i;            //无符号整型局部变量
    while(a--!=0)            
    {
        for(i=0;i<600;i++);    
    }
}
unsigned char KeyScan(void)//按键扫描函数,返回扫描键值
{
    unsigned char Keyvalue;    //无符号字符型变量
    if(KeyPort!=0xff)            //判断P3口是否有按键按下
    {
        DelayMs(10);            //按键去抖
        if(KeyPort!=0xff)        //再次判断
        {
            Keyvalue=KeyPort;        //赋值
            while(KeyPort!=0xff);//等待按键松开
            switch(Keyvalue)        //读取按键,提取返回值
            {
                case 0xfe:return 1;break;    //第一个键按下,返回1
                case 0xfd:return 2;break;    //第二个键按下,返回2
                case 0xfb:return 3;break;    //第三个键按下,返回3
                case 0xf7:return 4;break;    //第四个键按下,返回4
                default:return 0;break;        //条件不符合,返回0
            }
        }    
    }
    return 0;    //没按键按下返回0    
}
void Init_Timer0(void)    //初始化定时器0
{
    TMOD=0x01;                //定时器0,使用模式1,16位定时器
    TH0=(65536-b)/256;    //给定初值
    TL0=(65536-b)%256;
    EA=1;        //打开总中断
    ET0=1;    //打开定时器中断
    TR0=1;    //开定时器
}
void main()    //主函数
{
    unsigned int num;    //无符号整型变量
    Init_Timer0();        //初始化定时器0
    Coil_OFF                //全部断电
    while(1)                //大循环
    {
        num=KeyScan();    //循环调用按键扫描
        if(num==1)        //启停按键
            Flag1=!Flag1;    //取反
        else    if(num==2)    //正反转按键
                    Flag2=!Flag2;        //取反
                else if(num==3)        //减速按键
                      {
                              if(Speed<10)    //判断速度调节变量的值
                            {
                                Speed++;        //变量自加1,数值越大速度越慢
                                b+=100;        //每次速度等级加1中断时间加,一是为了低速调节时速度等级更明显,    
                            }                    //二是增加了速度调节范围
                      }
                      else if(num==4)        //加速按键
                             {
                               if(Speed>1)//判断速度调节变量的值
                                 {
                                    Speed--;    //变量自减1
                                     b-=100;    //每次速度等级减1中断时间减
                                 }
                             }                        
    }
}
void Timer0_isr(void) interrupt 1    //定时器中断子程序
{
    static unsigned char times,i;        //静态局部变量
    TH0=(65536-b)/256;    //重新赋值
    TL0=(65536-b)%256;
    if(Flag1==0)            //停转标志
        Coil_OFF                //全部断电
    else if(Flag1==1)        //启动标志
            {
                if(times>Speed)    //防止调节加速按键时Speed<times
                    times=0;            //中断次数置0,重计中断次数
                else if(times==Speed)    //中断次数与速度变量相等
                        {
                            times=0;            //中断次数置0,重计中断次数
                            if(Flag2==1)    //正转标志
                            {
                                switch(i)
                                {
                                    case 0:Coil_A1;i++;break;    //通电次序:+A,+B,-A,-B
                                    case 1:Coil_B1;i++;break;
                                    case 2:Coil_A2;i++;break;
                                    case 3:Coil_B2;i=0;break;
                                    default:break;
                                }            
                            }
                            else if(Flag2==0)        //反转
                                    {
                                        switch(i)
                                        {
                                            case 0:Coil_B1;i=3;break;
                                            case 1:Coil_A2;i--;break;
                                            case 2:Coil_B2;i--;break;
                                            case 3:Coil_A1;i--;break;
                                            default:break;
                                        }            
                                    }                            
                        }
                        else times++;    //每次中断加1
            }

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