- #ifndef __WINE_SERVER_LIST_H
- #define __WINE_SERVER_LIST_H
-
- #include <stddef.h>
-
- struct list
- {
- struct list *next;
- struct list *prev;
- };
-
- /* add an element after the specified one */
- static inline void list_add_after( struct list *elem, struct list *to_add )
- {
- to_add->next = elem->next;
- to_add->prev = elem;
- elem->next->prev = to_add;
- elem->next = to_add;
- }
-
- /* add an element before the specified one */
- static inline void list_add_before( struct list *elem, struct list *to_add )
- {
- to_add->next = elem;
- to_add->prev = elem->prev;
- elem->prev->next = to_add;
- elem->prev = to_add;
- }
-
- /* add element at the head of the list */
- static inline void list_add_head( struct list *list, struct list *elem )
- {
- list_add_after( list, elem );
- }
-
- /* add element at the tail of the list */
- static inline void list_add_tail( struct list *list, struct list *elem )
- {
- list_add_before( list, elem );
- }
-
- /* remove an element from its list */
- static inline void list_remove( struct list *elem )
- {
- elem->next->prev = elem->prev;
- elem->prev->next = elem->next;
- }
-
- /* get the next element */
- static inline struct list *list_next( const struct list *list, const struct list *elem )
- {
- struct list *ret = elem->next;
- if (elem->next == list) ret = NULL;
- return ret;
- }
-
- /* get the previous element */
- static inline struct list *list_prev( const struct list *list, const struct list *elem )
- {
- struct list *ret = elem->prev;
- if (elem->prev == list) ret = NULL;
- return ret;
- }
-
- /* get the first element */
- static inline struct list *list_head( const struct list *list )
- {
- return list_next( list, list );
- }
-
- /* get the last element */
- static inline struct list *list_tail( const struct list *list )
- {
- return list_prev( list, list );
- }
-
- /* check if a list is empty */
- static inline int list_empty( const struct list *list )
- {
- return list->next == list;
- }
-
- /* initialize a list */
- static inline void list_init( struct list *list )
- {
- list->next = list->prev = list;
- }
-
- /* count the elements of a list */
- static inline unsigned int list_count( const struct list *list )
- {
- unsigned count = 0;
- const struct list *ptr;
- for (ptr = list->next; ptr != list; ptr = ptr->next) count++;
- return count;
- }
-
- /* move all elements from src to the tail of dst */
- static inline void list_move_tail( struct list *dst, struct list *src )
- {
- if (list_empty(src)) return;
-
- dst->prev->next = src->next;
- src->next->prev = dst->prev;
- dst->prev = src->prev;
- src->prev->next = dst;
- list_init(src);
- }
-
- /* move all elements from src to the head of dst */
- static inline void list_move_head( struct list *dst, struct list *src )
- {
- if (list_empty(src)) return;
-
- dst->next->prev = src->prev;
- src->prev->next = dst->next;
- dst->next = src->next;
- src->next->prev = dst;
- list_init(src);
- }
-
- /* iterate through the list */
- #define LIST_FOR_EACH(cursor,list) \
- for ((cursor) = (list)->next; (cursor) != (list); (cursor) = (cursor)->next)
-
- /* iterate through the list, with safety against removal */
- #define LIST_FOR_EACH_SAFE(cursor, cursor2, list) \
- for ((cursor) = (list)->next, (cursor2) = (cursor)->next; \
- (cursor) != (list); \
- (cursor) = (cursor2), (cursor2) = (cursor)->next)
-
- /* iterate through the list using a list entry */
- #define LIST_FOR_EACH_ENTRY(elem, list, type, field) \
- for ((elem) = LIST_ENTRY((list)->next, type, field); \
- &(elem)->field != (list); \
- (elem) = LIST_ENTRY((elem)->field.next, type, field))
-
- /* iterate through the list using a list entry, with safety against removal */
- #define LIST_FOR_EACH_ENTRY_SAFE(cursor, cursor2, list, type, field) \
- for ((cursor) = LIST_ENTRY((list)->next, type, field), \
- (cursor2) = LIST_ENTRY((cursor)->field.next, type, field); \
- &(cursor)->field != (list); \
- (cursor) = (cursor2), \
- (cursor2) = LIST_ENTRY((cursor)->field.next, type, field))
-
- /* iterate through the list in reverse order */
- #define LIST_FOR_EACH_REV(cursor,list) \
- for ((cursor) = (list)->prev; (cursor) != (list); (cursor) = (cursor)->prev)
-
- /* iterate through the list in reverse order, with safety against removal */
- #define LIST_FOR_EACH_SAFE_REV(cursor, cursor2, list) \
- for ((cursor) = (list)->prev, (cursor2) = (cursor)->prev; \
- (cursor) != (list); \
- (cursor) = (cursor2), (cursor2) = (cursor)->prev)
-
- /* iterate through the list in reverse order using a list entry */
- #define LIST_FOR_EACH_ENTRY_REV(elem, list, type, field) \
- for ((elem) = LIST_ENTRY((list)->prev, type, field); \
- &(elem)->field != (list); \
- (elem) = LIST_ENTRY((elem)->field.prev, type, field))
-
- /* iterate through the list in reverse order using a list entry, with safety against removal */
- #define LIST_FOR_EACH_ENTRY_SAFE_REV(cursor, cursor2, list, type, field) \
- for ((cursor) = LIST_ENTRY((list)->prev, type, field), \
- (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field); \
- &(cursor)->field != (list); \
- (cursor) = (cursor2), \
- (cursor2) = LIST_ENTRY((cursor)->field.prev, type, field))
-
- /* macros for statically initialized lists */
- #undef LIST_INIT
- #define LIST_INIT(list) { &(list), &(list) }
-
- /* get pointer to object containing list element */
- #undef LIST_ENTRY
- #define LIST_ENTRY(elem, type, field) \
- ((type *)((char *)(elem) - offsetof(type, field)))
-
- #endif /* __WINE_SERVER_LIST_H */
用法简介:
- /* Define a list like so:
- *
- * struct gadget
- * {
- * struct list entry; <-- doesn't have to be the first item in the struct
- * int a, b;
- * };
- *
- * static struct list global_gadgets = LIST_INIT( global_gadgets );
- *
- * or
- *
- * struct some_global_thing
- * {
- * struct list gadgets;
- * };
- *
- * list_init( &some_global_thing->gadgets );
- *
- * Manipulate it like this:
- *
- * list_add_head( &global_gadgets, &new_gadget->entry );
- * list_remove( &new_gadget->entry );
- * list_add_after( &some_random_gadget->entry, &new_gadget->entry );
- *
- * And to iterate over it:
- *
- * struct gadget *gadget;
- * LIST_FOR_EACH_ENTRY( gadget, &global_gadgets, struct gadget, entry )
- * {
- * ...
- * }
- *
- */
|