关于将build
后发布到hololens时,“error MSB3073..已退出,代码为1“
此问题解决方法转载自CSDN Ailegen博主
1>\\Mac\Home\Desktop\HololensProjects\MedicalTraning\MedicalTraning.csproj(331,9):
error MSB3073: 命令“"\\Mac\Home\Desktop\HololensProjects\Unity\Tools\AssemblyConverter.exe"
-platform=uap
-lock="\\Mac\Home\Desktop\HololensProjects\MedicalTraning\project.lock.json"
-bits=32 -configuration=Release -removeDebuggableAttribute=False
-uwpsdk=10.0.15063.0 -path="." -path="C:\Program
Files\Unity5.6.1\Unity\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\dotnet\x86\Release"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\Assembly-CSharp-firstpass.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\Assembly-CSharp.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.Analytics.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\nunit.framework.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.UI.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DOTween46.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.HoloLens.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DOTween50.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DemiLib.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DOTween43.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\Vuforia.UnityExtensions.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.Networking.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DOTween.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\HoloLensXboxController.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\DOTweenPro.dll"
"\\Mac\Home\Desktop\HololensProjects\MedicalTraning\UnityEngine.VR.dll"”已退出,代码为
1。
如果出现此错误,解决方法如下:
在发布出来的工程中找到所有project.lock.json文件,打开,把其中“UAP,Version=v10.0.xxxxx"这一项改为“UAP,Version=v10.0"保存,ok
使用VS创建.appxbundle安装包时提示某些LOGO文件找不到
例如我的
提示我Square310x310Logo.jpg这张图找不到,解决办法就是直接再把这张图片拖入到此处
然后按照提示修改名称例如
Square310x310Logo.jpg
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