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Canvas 画折线图

 小样样样样样样 2021-10-06

一、画折线图需要有如下准备如下:

  1、绘制网格

  2、绘制坐标系

  3、绘制点

  4、点连线就成了折线图

 

二、绘制网格

  1、确认网格(每个格子)的大小

  2、确认X轴方向有多少条横线

  3、确认Y轴方向有多少条竖线

  4、遍历画出来

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <style>
          canvas{
            border: 1px solid #ccc;
          }
        </style>
    </head>
    <body>
      <canvas width="600" height="400"></canvas>
      <script>
      var myCanvas = document.querySelector("canvas");
      var ctx = myCanvas.getContext("2d");

      // 确认网格的大小
      var grid = 10;
      // x轴方向画多少条横线
      var canvasHeight = ctx.canvas.height;
      var xLineTotal = Math.floor(canvasHeight / grid);
      // y轴方向画多少条竖线
      var canvasWidth = ctx.canvas.width;
      var yLineTotal = Math.floor(canvasWidth / grid);
      // 遍历
        // 遍历横线
      for(var i = 0; i <= xLineTotal; i++){
        ctx.beginPath();
        ctx.moveTo(0, i * grid - 0.5);
        ctx.lineTo(canvasWidth, i * grid -0.5);
        ctx.strokeStyle = "#ddd";
        ctx.stroke();
      }
        // 遍历竖线
      for(var i = 0; i <= yLineTotal; i++){
        ctx.beginPath();
        ctx.moveTo(i * grid, 0 - 0.5);
        ctx.lineTo(i * grid, canvasHeight - 0.5);
        ctx.strokeStyle = "#ddd";
        ctx.stroke();
      }
      

      </script>
    </body>
</html>

  

 三、坐标系

  1、确定原点位置

  2、确定两边的边距

  3、确定箭头的长度,绘制等腰三角形

  

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <style>
          canvas{
            border: 1px solid #ccc;
          }
        </style>
    </head>
    <body>
      <canvas width="600" height="400"></canvas>
      <script>
      var myCanvas = document.querySelector("canvas");
      var ctx = myCanvas.getContext("2d");

      var canvasHeight = ctx.canvas.height;
      var canvasWidth = ctx.canvas.width;
      // 1、确认边距,和箭头大小
      // 边距
      var space = 20;
      // 箭头长
      var arrowSize = 10;

      // 2、确定坐标原点
      
      var x0 = space ;
      var y0 = canvasHeight - space;
      // 3、画出X轴和箭头
      ctx.beginPath();
      ctx.moveTo(x0, y0);
      ctx.lineTo(canvasWidth - space, y0);
      ctx.lineTo(canvasWidth - space - arrowSize, y0 + arrowSize / 2);
      ctx.lineTo(canvasWidth - space - arrowSize, y0 - arrowSize / 2);
      ctx.lineTo(canvasWidth - space, y0);
      ctx.fill();
      ctx.strokeStyle = "#000";
      ctx.stroke();

      // 4、画出Y轴和箭头
      ctx.beginPath();
      ctx.moveTo(x0, y0); 
      ctx.lineTo(space, space);
      ctx.lineTo(space - arrowSize / 2, space + arrowSize);
      ctx.lineTo(space + arrowSize / 2, space + arrowSize);
      ctx.lineTo(space, space);
      ctx.fill();
      ctx.strokeStyle = "#000";
      ctx.stroke();

      </script>
    </body>
</html>    

  

四、绘制点

 1、确定点的尺寸

 2、以坐标中心绘制点

     var Disc = function(x, y){
        this.x = x;
        this.y = y;
      }
      var dicsAside = 6;
      var dics1 = new Disc(100, 100);
      ctx.beginPath();
      ctx.moveTo(dics1.x - dicsAside / 2, dics1.y - dicsAside / 2);
      ctx.lineTo(dics1.x + dicsAside / 2, dics1.y - dicsAside / 2);
      ctx.lineTo(dics1.x + dicsAside / 2, dics1.y + dicsAside / 2);
      ctx.lineTo(dics1.x - dicsAside / 2, dics1.y + dicsAside / 2);
      ctx.closePath();
      ctx.fill();

 

五、绘制折线图

 注:网格,坐标系,点都能绘制出来了,下面就可以开始绘制折线图了

  

<!DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <style>
          canvas{
            border: 1px solid #333;
          }

        </style>
    </head>
    <body>
      <canvas id="my_canvas" width="600" height="400"></canvas>
      <script>
      var LineChart = function(canvas){
        // 获取canvas
        this.canvas = document.querySelector("canvas");
        // 获取上下文
        this.ctx = this.canvas.getContext("2d");
        // 获取画布的高
        this.canvasHeight = this.ctx.canvas.height;
        // 获取画布的宽
        this.canvasWidth = this.ctx.canvas.width;
        // 设置网格格子的大小
        this.gridSize = 10;
        // 设置坐标系边距
        this.space = 20;
        // 设置箭头的长
        this.arrowSize = 10;
        // 设置点的大小
        this.dottedSize = 6;


      }
      LineChart.prototype.init = function(data){
        this.drawGrid(this.ctx, this.canvasHeight, this.canvasWidth, this.gridSize);
        this.drawCoord(this.ctx, this.space, this.arrowSize, this.canvasHeight, this.canvasWidth);
        this.drawDotted(data, this.ctx, this.canvasHeight, this.space, this.dottedSize);
      }
      // 绘制网格
      LineChart.prototype.drawGrid = function(ctx,canvasHeight, canvasWidth, gridSize){
        var xLineTotal = Math.floor(canvasHeight / gridSize);
        var yLineTotal = Math.floor(canvasWidth / gridSize);
        // 绘制横线
        for(var i = 0; i < xLineTotal; i++){
          ctx.beginPath();
          ctx.moveTo(0, i * gridSize - .5);
          ctx.lineTo(canvasWidth, i * gridSize - .5);
          ctx.strokeStyle = "#ddd";
          ctx.stroke();
        }
        // 绘制竖线
        for(var i = 0; i < yLineTotal; i++){
          ctx.beginPath();
          ctx.moveTo(i * gridSize - .5, 0 );
          ctx.lineTo(i * gridSize - .5, canvasHeight);
          ctx.strokeStyle = "#ddd";
          ctx.stroke();
        }
      }
      //绘制坐标系
      LineChart.prototype.drawCoord = function(ctx, space, arrowSize, canvasHeight, canvasWidth){
        var x0 = space;
        var y0 = canvasHeight - space;
        // 绘制X轴
        ctx.beginPath();
        ctx.moveTo(x0, y0);
        ctx.lineTo(canvasWidth - space, y0);
        ctx.strokeStyle = "#000";
        ctx.stroke();
        ctx.lineTo(canvasWidth - space - arrowSize, y0 + arrowSize / 2);
        ctx.lineTo(canvasWidth - space - arrowSize, y0 - arrowSize / 2);
        ctx.lineTo(canvasWidth - space, y0);
        ctx.fill();

        // 绘制Y轴
        ctx.beginPath();
        ctx.moveTo(x0, y0);
        ctx.lineTo(space, space);
        ctx.strokeStyle = "#000";
        ctx.stroke();
        ctx.lineTo(space + arrowSize / 2, space + arrowSize);
        ctx.lineTo(space - arrowSize / 2, space + arrowSize);
        ctx.lineTo(space, space);
        ctx.fill();
      }
      // 绘制点并连线
      LineChart.prototype.drawDotted = function(data,ctx,canvasHeight,space,dottedSize){
        var x0 = space;
        var y0 = canvasHeight - space ;
        var prevCanvasX = 0;
        var prevCanvasY = 0;
        data.forEach(function(item,i){
          var canvasX = x0 + item.x;
          var canvasY = y0 - item.y;
          ctx.beginPath();
          ctx.moveTo(canvasX - dottedSize / 2, canvasY - dottedSize / 2);
          ctx.lineTo(canvasX + dottedSize / 2, canvasY - dottedSize / 2);
          ctx.lineTo(canvasX + dottedSize / 2, canvasY + dottedSize / 2);
          ctx.lineTo(canvasX - dottedSize / 2, canvasY + dottedSize / 2);
          ctx.closePath();
          ctx.fill();

          ctx.beginPath();
          if(i == 0){
            ctx.moveTo(x0, y0);
            ctx.lineTo(canvasX, canvasY);
            ctx.stroke();
          }else{
            // ctx.moveTo(x0+data[i-1].x, y0 - data[i-1].y);
            ctx.moveTo(prevCanvasX, prevCanvasY);
            ctx.lineTo(canvasX, canvasY);
            ctx.stroke();
          }
          prevCanvasX = canvasX;
          prevCanvasY = canvasY;
        });


      }

      var data = [
        {
          x : 100,
          y : 100
        },
        {
          x : 200,
          y : 85
        },
        {
          x : 300,
          y : 125
        },
        {
          x : 400,
          y : 200,
        },
        {
          x : 500,
          y : 330
        }

      ];

      var lineChart = new LineChart("my_canvas");
      lineChart.init(data);
      </script>
    </body>
</html>

  

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