import random import pygame import sys # 初始化参数设计 win_width=1000 win_height=800 font_px=15 # 创建窗口及文本设计 pygame.init() winsur=pygame.display.set_mode((win_width,win_height)) font=pygame.font.SysFont('',23) bg_surface=pygame.Surface((win_width,win_height),flags=pygame.SRCALPHA) pygame.Surface.convert(bg_surface) bg_surface.fill(pygame.Color(0,0,0,28)) winsur.fill((0,0,0)) # 文本内容 letter='1234567890!@#$%^&*qwertyuiopasdfghjklzxcvbnm' texts=[font.render(letter[i],True,(0,255,0)) for i in range(44)] # 显示设计 column=int(win_width/font_px) drops=[0 for i in range(column)] while True: for event in pygame.event.get(): if event.type==pygame.QUIT: sys.exit() elif event.type==pygame.KEYDOWN: change=pygame.key.get_pressed() if change[32]: sys.exit() # 延时30秒 pygame.time.delay(30) winsur.blit(bg_surface,(0,0)) for i in range(len(drops)): text=random.choice(texts) winsur.blit(text,(i*font_px,drops[i]*font_px)) drops[i]+=1 if drops[i]*10>win_height or random.random()>0.95: drops[i]=0 pygame.display.flip() |
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