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Audio Course Outline
2023-03-20 | 阅:  转:  |  分享 
  
VideoTech Audio – Digital Video Intensive (SF State Extended Learning)

Instructor: Frank Rinella





DAY ONE



Concepts



Handout: Boom Mic Basics, BoomMicTips

Shotgun (long or short) - best choice for sound isolation, getting audio from multiple actors, and

keeping mic out of the picture

Long Shotgun - improved distance pickup

Lavaliere - best choice when you have limited crew and 1 actor/speaker



Note: Shotguns use phantom power but stil require AA bateries. Batery switch on mic (should be off

when using phantom power).







Techniques/Practice



Boom handling

Shotgun position

Using the headphones

Geting the audio level right on the cameras

(LCD bars should average just above the

second vertical line)

Keeping the boom and mic

(and their shadow) out of the picture

Geting Rom Tone and Why



Reminder: Best Audio would peak at just under 0dB.









Concepts



Handout: Basic Audio.

Polar Patterns - Omni, Cardiod, Hypercariod/Shotgun

Get it right during production (garbage-in/garbage out)

Balanced vs. Unbalanced signal and why balanced is better.

Stereo signal vs. balanced mono (i.e. - TRS cable)





Techniques/Practice



Using the field mixer - If you want to have a "sound person" control the levels while recording.



Note: Our cameras come with headphones and a y-adapter for a second pair. Sound kits come with

headphones.





DAY TWO



Handout: Skywalker Sound



Audio Fundamentals

Signal levels

Frequencies

Amplitude

Dynamic Range

Sample Rate & Bit Rate cable)



Post Audio

When do go with an audio specialist vs. doing it yourself

EQ-ing - graphic, parametric

Noise reduction

Dynamic adjustments

Adding room tone/ambience

ADR

What is re-recording mixing?

Ducking (manual or by using an automatic plug-in).

Mixing



Note: These concepts can be implemented once you learn the tools in Final Cut Pro X





Extra Research Handouts: Diginary, Introduction Sound and Hearing, Sound_By_Design

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