共 46 篇文章 |
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阅691 转3 评0 公众公开 16-02-23 11:05 |
maya PySideuic Workflow将ui转换为python代码。import sys, pprintfrom pysideuic import compileUipyfile = open("[path to output python file]\output.py", ''w'')compileUi("[path to input ui file]\input.ui", pyfile, False, 4,False)pyfile.close()Note: You must use mayapy pyside-uic if you ... 阅465 转0 评0 公众公开 16-02-03 10:11 |
在一个transform下放置多个shape节点如图: mel命令:parent -s -r "sourceShape" "dest";python实例: 阅1134 转2 评0 公众公开 14-10-14 16:06 |
获取outline的root下的全部dag nodes名字。cmds.select(allDagObjects = True)#选中全部的root下的dag nodes.rootDagNodes = cmds.ls(selection = True) 阅48 转0 评0 公众公开 14-07-22 16:19 |
各版本maya对应的pyqt4版本转载自:https://ilmvfx.wordpress.com/2012/11/12/precompiled-pyqt-for-maya-2009-201x/#more-4 阅293 转0 评0 公众公开 14-07-03 13:51 |
maya mb转存成ma时报错:File contains unknown nodes or data. 阅3523 转0 评0 公众公开 14-06-10 11:32 |
maya中如何调用pyside程序。import maya.from PySide.from PySide.shiboken import wrapInstance.return wrapInstance(long(ptr), QWidget) #convert the pointer to a python obj.from response import Response.import Ui_MainWindow.reload(Ui_MainWindow)# Development workaround for PySide winEvent error (in Maya 2014) 阅927 转4 评0 公众公开 14-05-21 18:33 |
基于Mental ray渲染Motion blur现在有几种解决方案 阅7 转自hfghost 公众公开 14-05-04 10:31 |
maya python中获取maya的global variables的方法import maya.mel as melplaybackslider = mel.eval("$tmp = $gPlayBackSlider") #必须这么写,否则返回值无法传出global_vars = sorted(mel.eval("env") ) #返回全部的global variables. 阅576 转2 评0 公众公开 14-02-28 10:17 |
reference editor中的node和属性的获取和修改import pymel.core as pmrn = pm.system.FileReference("bb_st02_010_FLO_1st_ENVARN") #bb_st02_010_FLO_1st_ENVARN : ref节点的名字rn.namespace = "bb_st02_010_FLO_1st_ENVA" 阅85 转0 评0 公众公开 14-02-15 14:10 |