Murphy's Law,不管是译为墨菲法则、莫非定理、还是摩菲定理什么都好。这是西方世界常用的俚语,其主要内容是:事情如果有变坏的可能,不管这种可能性有多小,它总会发生。据说最早是一个叫Edward A. Murphy的航空工程师创立的,并在与航天机械相关的领域被广泛引用,但之后逐渐进入习语范畴,其内涵被赋予无穷的创意,出现了众多的变体,Cannonical Murphy's Laws of Combat就是其中之一(从某些词条的内容来看,我怀疑是在越战期间总结的)。 我最早看到的墨菲法则的战场版有33条,最近经常发现一些网站或论坛转载只有26条的缩水版而且还美其名曰《美军作战手册》(在此不得不BS一下把墨菲法则当成作战手册的人,真正的美军作战手册何止140本,人家可是连作战地区的牙齿保健都有专门的一本手册的,不信?点这个链接看看,这里还只是可公开的部分而矣)。前段时间偶然看到有人转载了足足有140条之多的版本,我想这个大概是足本了吧,一时兴起就试着翻译了。 感谢lzx0503、p210、胖哥、AKAK545、solo12、虎甲1、黄药师等QBQer对翻译内容提出的意见和帮助,感谢好孩子吱提供的建议。这法则真不容易翻译,尤其是使用了大量的讽刺、双关、引用,很多翻译结果都无法完美地达到“信达俗”,所以不得不用括号里加注帮助读者(尤其是非军事爱好者)理解。——为什么不是“信达雅”?这些俚语没有脏话连篇已经不错了,要是再高雅起来就更不贴合其原意了。不过好的翻译不是译出来的,是推敲出来的,现在这个版本不一定是最贴切的版本,欢迎大家提出更好的建议。
2. Recoilless rifles - aren't. 3. Suppressive fires - won't. 4. You are not Superman; Marines and fighter pilots take note. 5. A sucking chest wound is Nature's way of telling you to slow down. 6. If it's stupid but it works, it isn't stupid. 7. Try to look unimp 8. If at first you don't succeed, call in an air strike. 9. If you are forward of your position, your artillery will fall short. 10. Never share a foxhole with anyone braver than yourself. 11. Never go to bed with anyone crazier than yourself. 12. Never forget that your weapon was made by the lowest bidder. 13. If your attack is going really well, it's an ambush. 14. The enemy diversion you're ignoring is their main attack. 15. The enemy invariably attacks on two occasions: a. When they're ready. b. When you're not. 16. No OPLAN ever survives initial contact. 17. There is no such thing as a perfect plan. 18. Five second fuses always burn three seconds. 19. There is no such thing as an atheist in a foxhole. 20. A retreating enemy is probably just falling back and regrouping. 21. The imp 22. The easy way is always mined. 23. Teamwork is essential; it gives the enemy other people to shoot at. 24. Don't look conspicuous; it draws fire. For this reason, it is not at 25. Never draw fire; it irritates everyone around you. 26. If you are short of everything but the enemy, you are in the combat zone. 27. When you have secured the area, make sure the enemy knows it too. 28. Incoming fire has the right of way. 29. No combat ready unit has ever passed inspection. 30. No inspection ready unit has ever passed combat. 31. If the enemy is within range, so are you. 32. The on 33. Things that must be together to work can never be shipped together. 34. Things that must work together, can't be carried to the field that way. 35. Radios will fail as soon as you need fire support 36. Radar tends to fail at night and in bad weather, and especially during both). 37. Anything you do can get you killed, including nothing. 38. Make it too tough for the enemy to get in, and you won't be able to get out. 39. Tracers work both ways. 40. If you take more than your fair share of objectives, you will get more than your fair share of objectives to take. 41. When both sides are convinced they're about to lose, they're both right. 42. Professional soldiers are predictable; the world is full of dangerous amateurs. 43. Military Intelligence is a contradiction. 44. Fortify your front; you'll get your rear shot up. 45. Weather ain't neutral. 46. If you can't remember, the Claymore is pointed towards you. 47. Air defense motto: shoot 'em down; sort 'em out on the ground. 48. 'Flies high, it dies; low and slow, it'll go'. 49. The Cavalry doesn't always come to the rescue. 50. Napalm is an area support weapon. 51. Mines are equal opportunity weapons. 52. B-52s are the ultimate close support weapon. 53. Sniper's motto: reach out and touch someone. 54. Killing for peace is like screwing for virginity. 55. The on 56. Interchangeable parts aren't. 57. It's not the on 58. When in doubt, empty your magazine. 59. The side with the simplest uniforms wins. 60. Combat will occur on the ground between two adjoining maps. 61. If the Platoon Sergeant can see you, so can the enemy. 62. Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep. 63. The most dangerous thing in the world is a Second Lieutenant with a map and a compass. 64. Exceptions prove the rule, and destroy the battle plan. 65. Everything always works in your HQ, everything always fails in the Colonel's HQ. 66. The enemy never watches until you make a mistake. 67. On 68. A clean (and dry) set of BDU's is a magnet for mud and rain. 69. The worse the weather, the more you are required to be out in it. 70. Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn. 71. The more a weapon costs, the farther you will have to send it away to be repaired. 72. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator. 73. Field experience is something you don't get until just after you need it. 74. No matter which way you have to march, its always uphill. 75. If enough da 76. For every act 77. Air strikes always overshoot the target, artillery always falls short. 78. When reviewing the radio frequencies that you just wrote down, the most imp 79. Those who hesitate under fire usually do not end up KIA or WIA. 80. The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want. 81. To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence. 82. The weapon that usually jams when you need it the most is the M60. 83. The perfect officer for the job will transfer in the day after that billet is filled by someone else. 85. The newest and least experienced soldier will usually win the Medal of Honor. 86. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive. 87. Murphy was a grunt. 88. Beer Math --> 2 beers times 37 men equals 49 cases. 89. Body count Math --> 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in act 90. The bursting radius of a hand grenade is always on 91. All-weather close air support doesn't work in bad weather. 92. The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance. 93. The crucial round is a dud. 95. There is no such place as a convenient foxhole. 97. If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you. 98. If your ambush is properly set, the enemy won't walk into it. 99. If your flank march is going well, the enemy expects you to outflank him. 100. Density of fire increases proportionally to the curiousness of the target. 101. Odd objects attract fire - never lurk behind on 103. The self-imp 104. There is always a way, and it usually doesn't work. 105. Success occurs when no on 106. The enemy never monitors your radio frequency until you broadcast on an unsecured channel. 107. Whenever you drop your equipment in a fire-fight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet. 108. As soon as you are served hot chow in the field, it rains. 109. Never tell the Platoon Sergeant you have nothing to do. 111. Walking point = sniper bait. 112. Your bivouac for the night is the spot where you got tired of marching that day. 113. If on 115. What gets you promoted from on 116. If orders can be misunderstood they will be. 117. Odd objects attract fire. You are odd. 118. Your mortar barrage will put exactly on 119. Mine fields are not neutral. 120. The weight of your equipment is proportional to the time you have been carrying it. 122. If you need an officer in a hurry take a nap. 123. The effective killing radius is greater than the average soldier can throw it. 128. When you have sufficient ammo the enemy takes 2 weeks to attack. When you are low on ammo the enemy attacks that night. 129. The quartermaster has on 130. The on 131. When a front line soldier overhears two General Staff officers conferring, he has fallen back too far. 132. Don't ever be the first, don't ever be the last, and don't ever volunteer to do anything. 133. If at first you don't succeed, then bomb disposal probably isn't for you. 134. Any ship can be a minesweeper...on 135. Whenever you lose contact with the enemy, look behind you. 136. If you find yourself in front of your platoon they know something you don't. 137. The seriousness of a wound (in a firefight) is inversely proportional to the distance to any form of cover. 138. The more stupid the leader is, the more imp 139. When the pin is pulled, Mr. Grenade is not your friend. 140. All or any of the above combined.
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