/*-------------------------------------*/ //加载背景音乐 import flash.events.Event; import flash.media.Sound; import flash.net.URLRequest;
var s:Sound = new Sound(); s.addEventListener(Event.COMPLETE, onSoundLoaded); var req:aURLRequest=new URLRequest("bg.mp3"); s.load(req);
function onSoundLoaded(event:Event):void { var localSound:Sound=event.target as Sound; var music_channel:SoundChannel=localSound.play(0,10000); var music_volume:SoundTransform = new SoundTransform(); music_volume.volume=0.7; music_channel.soundTransform=music_volume;
sound_control.stop(); sound_control.addEventListener( MouseEvent.CLICK, play_pause );
function play_pause(e:MouseEvent):void { music_volume.volume=0.7;
if (e.target.currentFrame==1) { music_volume.volume=0; }
music_channel.soundTransform=music_volume; e.target.play(); } }.
*as3音量控制 *
package com.lzxt{ //导入包 import flash.display.Sprite; import flash.events.*; import flash.media.Sound; import flash.media.SoundChannel; import flash.media.SoundTransform import flash.net.URLRequest; import fl.controls.Slider //创建文档类 public class SoundVolue extends Sprite { //定义属性 //定义要加载的文件路径,注意,此路径要相对于SWF文件的目录 private var url:String="nobody.mp3"; //创建Sound类实例 private var mysound:Sound=new Sound; //定义滑块实例名称 private var slider:Slider //定义声音通道名称 private var song:SoundChannel //构造函数 public function SoundVolue() { //创建URL连接 var request:URLRequest=new URLRequest(url); //注册加载完成事件 mysound.addEventListener(Event.COMPLETE,completeHandler); //加载文件 mysound.load(request); //创建滑块对象实例 slider=new Slider() //移动滑块位置 slider.move(50,100) //设置滑块初始值 slider.value=0.5; //在滑块对象商注册改变事件 slider.addEventListener(Event.CHANGE,changeVolue) //加入舞台 addChild(slider) } //创建转换声音事件处理函数 private function changeVolue(evt:Event):void{ //创建转换对象 var trans:SoundTransform=new SoundTransform() //获取声音的值,并加入转换对象 trans.volume=evt.target.value //实现转换 song.soundTransform=trans } //创建加载完成事件侦听函数 private function completeHandler(event:Event):void { //加载完成,开始播放 song=mysound.play(); } } }
/*背景音乐*/
import flash.events.Event; import flash.media.Sound; import flash.net.URLRequest;
var s:Sound = new Sound(); s.addEventListener(Event.COMPLETE, onSoundLoaded); var req:URLRequest=new URLRequest("bg.mp3"); s.load(req);
function onSoundLoaded(event:Event):void { var localSound:Sound=event.target as Sound; var music_channel:SoundChannel=localSound.play(0,10000); var music_volume:SoundTransform = new SoundTransform(); music_volume.volume=0.7; music_channel.soundTransform=music_volume;
/*sound_control.stop(); sound_control.addEventListener( MouseEvent.CLICK, play_pause ); */ function play_pause(e:MouseEvent):void { music_volume.volume=0.7;
if (e.target.currentFrame==1) { music_volume.volume=0; }
music_channel.soundTransform=music_volume; e.target.play(); } }
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