#include <iostream>
#include <opencv2/opencv.hpp>
using namespace std;
using namespace cv;
cv::Mat HighLight(cv::Mat input, int light);
int main()
{
cv::Mat src = imread( "test3.jpg" );
int light1 = 50;
int light2 = -50;
cv::Mat result1 = HighLight(src, light1);
cv::Mat result2 = HighLight(src, light2);
imshow( "original" , src);
imshow( "result1" , result1);
imshow( "result2" , result2);
waitKey(0);
return 0;
}
// 图像高光选取
cv::Mat HighLight(cv::Mat input, int light)
{
// 生成灰度图
cv::Mat gray = cv::Mat::zeros(input.size(), CV_32FC1);
cv::Mat f = input.clone();
f.convertTo(f, CV_32FC3);
vector<cv::Mat> pics;
split(f, pics);
gray = 0.299f*pics[2] + 0.587*pics[2] + 0.114*pics[0];
gray = gray / 255.f;
// 确定高光区
cv::Mat thresh = cv::Mat::zeros(gray.size(), gray.type());
thresh = gray.mul(gray);
// 取平均值作为阈值
Scalar t = mean(thresh);
cv::Mat mask = cv::Mat::zeros(gray.size(), CV_8UC1);
mask.setTo(255, thresh >= t[0]);
// 参数设置
int max = 4;
float bright = light / 100.0f / max;
float mid = 1.0f + max * bright;
// 边缘平滑过渡
cv::Mat midrate = cv::Mat::zeros(input.size(), CV_32FC1);
cv::Mat brightrate = cv::Mat::zeros(input.size(), CV_32FC1);
for ( int i = 0; i < input.rows; ++i)
{
uchar *m = mask.ptr<uchar>(i);
float *th = thresh.ptr< float >(i);
float *mi = midrate.ptr< float >(i);
float *br = brightrate.ptr< float >(i);
for ( int j = 0; j < input.cols; ++j)
{
if (m[j] == 255)
{
mi[j] = mid;
br[j] = bright;
}
else {
mi[j] = (mid - 1.0f) / t[0] * th[j] + 1.0f;
br[j] = (1.0f / t[0] * th[j])*bright;
}
}
}
// 高光提亮,获取结果图
cv::Mat result = cv::Mat::zeros(input.size(), input.type());
for ( int i = 0; i < input.rows; ++i)
{
float *mi = midrate.ptr< float >(i);
float *br = brightrate.ptr< float >(i);
uchar *in = input.ptr<uchar>(i);
uchar *r = result.ptr<uchar>(i);
for ( int j = 0; j < input.cols; ++j)
{
for ( int k = 0; k < 3; ++k)
{
float temp = pow ( float (in[3 * j + k]) / 255.f, 1.0f / mi[j])*(1.0 / (1 - br[j]));
if (temp > 1.0f)
temp = 1.0f;
if (temp < 0.0f)
temp = 0.0f;
uchar utemp = uchar(255*temp);
r[3 * j + k] = utemp;
}
}
}
return result;
}
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